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Those graphical "underwhelming games" you speak of all have a few factors in common; they were either poorly written, buggy or exclusive to an unpopular store/one console, while ignoring the rest.

Cyberpunk was one such game that smashed the scene and sold very well and wasn't a total snoozefest/flop, and I'm amazed you're ignoring Conina point which he was trying to drive home, and instead you picked the worst bunch to make your argument stand on a single leg.

NO ONE HERE IS TALKING ABOUT ENTHUSIATS Soundwave, that's you talking ultra specifically about that small percentage, no one actually cares, please notice this and actually adhere to it.

Conina even showed general sales data on multiple accounts of PC sales as a whole (not focusing only on the 1% like you are doing), and that data will absolutely include folks with low to mid tier and even high end rigs, but the rig type shouldn't even matter, nor factor into this thread.

yes Genshin impact is extremely popular, have you been living under a rock?. The waifu games are basically the new and current hotness, hence why others are chasing Genshin around, before that it was Extraction shooters and before that, Fortnite and BR. On the PC side it's now Factory based tower defence games taking off, and none of them are being made for RTX 4090's, but again, that shouldn't be a focal factor in this thread.

People don't care for generic trash games written by out of touch boomers and execs who want to squeeze every last drop of money from customer's wallets, that's why some of them fail, and I'm amazed you aren't keeping up with why some of them are received so badly.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"