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zeldaring said:
Phenomajp13 said:

Then name them? Obviously you are pulling this from your butt. Mario Galaxy 1 & 2 both used motion for simple gestures such as jumping between planets via the stars but so did Odyssey forcing gestures on us to fully utilize the hat. How about Pokemon Let's Go Pikachu/ Eevee forcing us to capture pokemon via motion controls? There were two Zelda games on Wii and the other had choices similar to BoTW. WiiU was not dead on arrival due to motion, that is pure nonsense. You need to explain if motion was so toxic then why are motion controls fully acceptable on Switch? Switch has a Pokemon game with forced motion lol.

I really don't know how I'm pulling things out of my butt the wii did not give you options to use conventional controls. In mario odyssey if one wants to use a pro controller you can. In mario galaxy you forced to use motion controls just the simple fact. Motion controls now are just a optional feature that are after thought and games aren't being built around these are just facts. with the wii and kinect many games it was a huge focus and it basically had to be in every game no matter what the game was.

Wii classic controller and Wii classic controller pro say hello. You and me both know you are not a Nintendo fan, so why are you debating like you actually know what you are talking about? Mario Odyssey requires motion controls which the Switch pro controller has built in. As a matter of fact the Switch is the first console from Nintendo with all of its controllers having built in motion controls conventional or non conventional. Regardless, you aren't going to sit here and just bypass Pokemon Let's Go also forces you to play with motion controls. Since Mario Galaxy is proof that motion controls are core to Wii then Pokemon Let's Go is proof motion is core to Switch. Mario Kart Wii and Mario Kart 8 Deluxe are the highest selling games on each and both offer optional motion controls.