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HoloDust said:
G2ThaUNiT said:

Having a modern Daggerfall would be a godsend, but.......I'm very skeptical that the devs will be able to pull this one off with the amount of promises they're making. It's not like Julian Lefay has really been in game development since leaving Bethesda. I'll still be keeping a very close eye on the status of this project though. If they're able to nail it, oh man, we're in for RPG heaven!

I know Julian wasn't happy with how Daggerfall turned out. A lot of the stuff he wanted in the game didn't make it into the final product. Hopefully he's able to fully realize his vision with this game.

Yeah, it seems massively overambitious - but as I said, my favourites from the genre usually are, and suffer lot of jank for it, so even if they don't manage to pull everything off, I'm happy to see it succeed in any capacity - pioneering days of RPGs are, for the most part, long in the past, and something like this really tries to break some new grounds.

Yeah same here! There's just such an insane number of systems layered on top of each other in games like this that it's been historically impossible to not have some level of jank to them. But experiencing a fully fleshed out modern Daggerfall-like game would be something I've always dreamed of as a gamer!

It's quite a time to see a revitalization of genres from veteran founded studios that are attempting to bring back the glory days of the studios that made them big. 

Whether it's James Ohlen/Drew Karpyshyn making Exodus at Archetype Entertainment trying to bring back BioWare, Tim Morten/Tim Campbell making Stormgate at Frost Giant Studios trying to bring back Blizzard Entertainment, and now Julian Lefay/Ted Peterson making The Wayward Realms at OnceLost Games trying to bring back Bethesda, there's a lot to look forward to in making the old, new again!