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Performance of Sea of Thieves, Grounded on PS5, the performance of their titles on PC as well, show that Microsoft makes very desirable games despite what people would try have you believe, but the hardware itself isn't desirable in large numbers. Sea of Thieves as an example will likely do millions for PS5, as will Grounded, they could have got an Xbox but didn't.

But it also says to me that GAAS titles don't need to be day-and-date multiplatform, Sea of Thieves is frigging 6 years old and Grounded is 2 (full release) - 4 (early access release) years old. It also shows why publishers go for GAAS because when you have a successful one, this is what happens, barely a new title in the Top 10 lists consistently, focused on the blackhole games.

Sea of Thieves got bad reviews, Grounded got good reviews, Hi-Fi Rush got critical acclaim, Grounded alone has probably tripled Hi-Fi Rush sales on PS5, God knows what Sea of Thieves has done, it has clearly been a huge success on PS5. Once a publisher gets a successful GAAS they can sell better years later than even some of their critically acclaimed SP focused titles.