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FJ-Warez said:
PooperScooper said:
FJ-Warez said:
BMaker11 said:
Dev: PS3 can do (insert something here)
Forum posters: Let's just wait and see.....those devs can't possibly know what they're talking about so I won't listen






I'm sure the developers know what they're talking about, so just take it. So what if the Cell helps bump up textures. Get over it

 

"Sean Decker, general manager of Battlefield developer DICE, said that the PS3 has "a lot of little quirks to it that we really like and our engineers love as well as our designers"."

 

He is not a dev, no dev made any comment, he is only a manager, do you remember things like "4D" and "just get another job"??? is almost the same thing here...

 

Wouldn't a manager still need to know the ins and outs of development to be able to manage a development team and know what the fuck is going on?

at the very least they should know enough to know what they are talking about

 

Again, do you remember the "4D" stuff??

Usually talking with a dev is hard, because most of the regular people don´t get all you said, he can be a little confused, or being just misleading, like other people said, we will see... but so far, management a team of devs is really a hard work but isn´t really necesary to undertsand all the things that are happening...

 

Just to add to that.

http://en.wikipedia.org/wiki/Richard_Feynman#Challenger_disaster

While this isn't about game developers, the problem is universal across every profession. You would like managers to undestand what employees are doing but a lot of the times, it's just not possible. There usually will be a disconnect between the two.