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Hiku said:
Ryuu96 said:

Agreed with Idas.

If Phil leaves this year then it'll be obvious he was made the fall guy though for their transition if that also happens this year, Lol.

I wonder what statement from Phil they're refering to about makign all games from Bethesda exclusive?
Because I seem to recall Call of Duty being promised to remain on other systems rather early (before it became part of the court case), and was followed by a statement (not from Phil) about how they will evaluate which games make sense to be on multiple systems, and I speculated that Elder Scrolls 6 would not be multiplat.

That's different from going full third party, but the extent of their third party plans may have changed along the way.

Ryuu96 said:

He has a point, I don't think the reaction would be anywhere near this bad if Tango wasn't on the list, in a shitty business sense you can justify Arkane by saying Austin released both a poor product and a big flop, alongside that, Arkane still exists in Lyon, it is still a shitty thing made especially shitty after Phil's comment about Austin being able to get a 2nd chance but it's understand from a business perspective.

But Tango, sure HFR may have flopped but it likely cost less than Redfall with a smaller team than Redfall, based in Japan where salaries are lower than Texas and despite it flopping, it was a critical success which won dozens of awards, it was great for Xbox's brand, it was great for Game Pass brand, it was ripe for transmedia potential with a TV Show, it felt like the start of a new franchise and it had only just released on PlayStation so if it flopped, give it a little more marketing + time and it still hadn't released on Switch.

Tango's closure just makes no damn sense.

I was about to say that Tango being on the list is probably the main reason the reactions are so strong this time.

Not much makes sense about that one, aside from HFR not selling well.
Shadow dropped without any promotional push leading up to release, when the future of the studio apparently depended on it.
Did it even matter to them what it would sell on Playstation and Switch 2? I don't know how long in advance you need to plan out the closure of a studio, but it's only been a month and a half since it released on PS5.

The game being so critically acclaimed is especially what makes it so inconcievable to me.

I hope the I.P. somehow lands with the original team. But that's so difficult to arrange when a team is split up and go separate ways.

From the FTC trial, a Microsoft email was discussed where Phil told Matt Booty that all future Bethesda titles will be exclusive and Tim Stuart sounded a little annoyed by the change in strategy of "case-by-case"

You are right about the shadow drop but annoyingly thinking back on that Microsoft was banging on about how that turned out to be a genius move and worked really well for Hi-Fi Rush and it was agreed upon by both Microsoft and Bethesda.

But also good point, they didn't decide to close the studio yesterday so when did they? Did they know it would be closed even before the PS release? It's so fucking stupid, it isn't even on Switch 2 where the game would probably do decent and it would be such a slap in the face if it is still ported to Switch 2 after killing the studio.

Anyway, the IP should go to John since he was the director, it happened once before when Press Play was closed but instead PP employees created multiple studios, Microsoft gave them their IPs back but spread across the studios IIRC.