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shikamaru317 said:
G2ThaUNiT said:

Now just to throw more salt in the hemorrhaging wound....

Yikes, if that is true this game is in straight up development hell. It got a soft reboot from the original just The Imitative build that the Sunset Overdrive guy worked on when Crystal Dynamics got brought in, and now we learn it's in trouble again. Safe bet we won't be seeing gameplay on the Summer showcase then. 

Honestly XGS in general seems like a hot mess in the years since their 2017 acquisition spree, we've now heard about some degree of development issues on:

  • State of Decay 3
  • Fable
  • Perfect Dark
  • Halo Infinite
  • Avowed
  • South of Midnight

If this is true about Perfect Dark then I'd give you that, though IIRC Rebbekah from IGN said development was going fine now, I'll also give you Halo Infinite.

Not sure Avowed, SoM and SoD3 deserve to be listed there though, Avowed went through a direction change which resulted in a soft-reboot, that isn't really a development mess but a not all too uncommon occurrence in development, it may end up for the better and it's a good thing they rescoped, too many producers don't rescope and they end up releasing a hot mess.

SoD3...Wasn't that just cultural issues? Though arguably worse but ultimately fixed, I remember Xbox revealed the trailer before they were even ready though but that is hardly UL's fault. I honestly can't remember hearing development issues on SoM, they're consistently voted one of the best studios to work at in Canada, Lol.

Also, Fable is fine too, only thing I can remember about that is a former developer saying something which was twisted and he even said his words were twisted and then someone from VGC saying at one point they were sort of "stuck" on something one time but everything is going good now and that's just typical development too, not a single game has had smooth development from start to finish.