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method114 said:
The Fury said:

Completely, as I'm sure that a lot of the players of HD2 on PC via Steam play(ed) Apex as well, which requires an EA account. But all those suggestions seem like seems like the good compromise. "Here's some free stuff for doing it." But the key is that if it was like it from the start (as in no issues) then there might never have been an issue and people that didn't have a PS account and bought it wouldn't have even carried on playing and just refunded.

It's the fact it was removed then added later as a forced thing was just stupid and how it was handled sounded like some idiot executive was oddly more concerned over consumer data than profit. You know, useless data of fake emails and burner accounts.

Signalstar said:

There is still an issue here. It's not fair console players have to pay a subscription to play multiplayer but PC players don't. If Sony is going to continue supporting PC like this the issue is only going to grow.

Yes, agreed. Blame MS for that though, they started it. Sony would have been stupid to not follow suit whether we like it or not.

That or game costs go up. Again. And people are very against that even though in the modern gaming era where game costs are more expensive than ever. With massive teams to fund, server costs etc, seems the best way of maintaining those costs is subbed online.

MS, Nintendo and Sony do add a lot of features for this price though, free games, cloud storage, share play (only PS right?) which PC does not have.

My friend recently booted up the PS4 version of Last Of Us that was free on PS+ and imported his PS3 saves from like a decade ago.

The funny thing is I read it was removed because of the server issues. There are some people on Steam who already had their account linked because it was there day 1 and later removed. It's hilarious because Sony removed it to help the users out and then get spit on when trying to add it back.

Yeah, those who were able to link their accounts were in countries where PSN was supported. That really wasn't the issue since hundreds of online games use the exact same system. Unfortunately, well over 100 countries did NOT support PSN and yet Helldivers 2 was still being sold in those 100+ countries knowing this was going to be an issue when the server issues were eventually resolved. 

I'd prefer not to downplay this issue because it was a massive oversight where instead of working on the issue, Sony just pulled the game from those 100+ countries. At least Sony can use this as a learning experience.