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KManX89 said:

Lol, SS:KtJL now has less people playing it than Marvel’s Avengers, the other failed, now dead live-service superhero mashup game.

But plz give us more of what we screamed from the top of LexCorp Tower we don’t want and voted with our wallets against on this game. After all, as Einstein once said, the definition of insanity is doing the same thing over and over and expecting a different result.

A 140 people playing the game.... its dead.

*edit:

I forgot when it launched..... it was feb. 2nd.
It hasn't even been a full 3 months yet.

I wonder how many millions they lost on this project.

*edit 2:
Someone on resetera wrote there might be more devs working on content patches for this game, than people playing it.
If your contractually bound to make said content, I guess you have too, but man must that suck.

Also this is just PC,.... theres probably another 100-200 people playing on console.
Its just, man, this must suck as a dev to have to do.

Im guessing the future content for this game, isn't going to be amasing, with tones of effort put in.
Im honestly hopeing its just a small skeletion crew, and the rest of the guys there are already put to work on something new.
Time to make another single player story driven game, instead of a online multiplayer GAAS game.
(if they do another GAAS and it flops, thats the stuff that kills studios)

*edit3:
This is what endgame looks like:
https://www.reddit.com/r/SuicideSquadGaming/comments/1bz085e/what_good_is_getting_to_a_mastery_level_this_high/

You cant see sh*t, its all just explosions and odd colour bursts..... all you can make out is the dark health bars, that are overlayed ontop of whatever effects are in the background.

Last edited by JRPGfan - on 28 April 2024