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In tems of story, there is no way for a universal statement of which one is best, WRPG or JRPG. For their aim is different and it all falls to personal opinion.

Stories in WRPGs are more world centric. Developers want to introduce the players more into the world, the locations, politics, social life, etc. Charecters often go the last position, the last element. In the majority of their games you feel that the game could have any character, with any appearance, for their influence in the story is minimal.

In JRPG's the stories are character centric. Their appearance, personality, past, relationships, etc. Putting the world in a second plane. You can understand the motives of the "bad guys" to the point of sympathize with them a little bit. The purpose is to make the playet identified with one of the game's characters.

They are very different. There is no better one for it all comes down to personal taste