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Conina said:
curl-6 said:

No matter how powerful your hardware is, you can always create more detailed visuals at 30fps than 60fps, or at a lower resolution, and if the developer wants to prioritize detail for the sake of immersion, that should be their choice to make.

No matter how powerful your hardware is, you can always create more detailed visuals at 15fps than 30fps. So if the developer wants to prioritize detail for the sake of immersion, you would be happy?

Using an extreme to discredit a logic only works when such use is logic itself. 30 fps is enough to make a usable and enjoyable experience while 15 fps is simply not. So no, supporting devs ability too reasonably choose their focus does not mean supporting devs ability to do so unreasonably.