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News! News! I have all the news!

SALES /PLAYER COUNT & DEALS

GOG has a sale and three new DotD:

Steam has three new deals:

Humble Bundle presents the Devious Deckbuilders Bundle, with up to 7 games to get during the next 18 days: https://www.humblebundle.com/games/devious-deckbuilders.

And Fanatical’s new Star Deal is The Invincible, 45% off during 24 hours: https://www.fanatical.com/en/game/the-invincible

SOFTWARE & DRIVERS

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MODS, EMULATORS & FAN PROJECTS

Red Dead Redemption 2 Just Got a New 12GB HD Texture Pack
https://www.dsogaming.com/mods/red-dead-redemption-2-just-got-a-new-12gb-hd-texture-pack/
In the past couple of months, modder ‘garbageman42069’ released a lot of HD Texture Packs for Red Dead Redemption 2. These packs upgraded the textures of various objects like badges, boats, gravestones, food, and more. However, it was a pain in the a$s to download each pack separately. And, thankfully, the modder has now released a megapack that contains all of them.
This new HD Texture Pack weighs around 12GB in size, and will overhaul a lot of objects. And when I say a lot, I mean A LOT. For instance, you can expect better textures for food, gloves, trains, dynamite, lanterns and more.
>> The article has some screenshots.

World of Warcraft VR Mod Available for Download
https://www.dsogaming.com/mods/world-of-warcraft-vr-mod-available-for-download/
Modders ‘Streetrat’ and ‘Marulu’ have been working on a VR Mod for World of Warcraft for ten years. And today, this VR mod is finally available for download, letting you experience this classic MMORPG in a completely different and unique way.
Going into more details, this mod adds full 6DOF VR with motion controls to World of Warcraft. Players will be able to experience the game with directional audio, synced eye rendering), as well as the ability to switch between third-person and first-person viewpoints.
>> There’s an almost 2 minutes video of it.

Fallout London will be slightly delayed, will be compatible with Fallout 4 Next-Gen
https://www.dsogaming.com/news/fallout-london-will-be-slightly-delayed-will-be-compatible-with-fallout-4-next-gen/
The team behind the DLC-sized expansion mod for Fallout 4, Fallout: London, was planning to release it on April 23rd. However, Bethesda revealed that it will release a Next-Gen Update for Fallout 4 on April 25th. As such, the team has decided to slightly delay the mod to make it compatible with it.
Project Lead, Dean Carter, claimed that this new update will break a lot of core features of Fallout: London. For instance, the team expects the F4SE script to be incompatible with the Next-Gen Version of Fallout 4, and Fallout London relies heavily on it.
To be honest, this is understandable. The Fallout London team has been working on this fan expansion mod for years. So, releasing it just so that the expansion will be a broken mess after 48 hours is really not an option. Instead, the team will do its best to fix the compatibility issues, and then release it.
Unfortunately, there is no ETA on when the mod will come out now. Since the mod relies on the F4SE script, its author will have to make it compatible with Fallout 4 Next-Gen. Once that’s done, the team will try to resolve all the other compatibility issues.

Fallout: New Vegas ATMOS Ambience Overhaul Mod adds an object-based directional sound system
https://www.dsogaming.com/mods/fallout-new-vegas-atmos-ambience-overhaul-mod-adds-an-object-based-directional-sound-system/
Fallout New Vegas fans, here’s something for you today. Modder ‘TheKetzku’ released a new mod for it that upgrades the game’s audio system. It’s called ATMOS Ambience Overhaul, and it makes the sounds in New Vegas much better. So, let’s take a closer look at it.
The ATMOS Ambience Overhaul Mod will upgrade the background sounds in the game with modern enhancements. It also uses advanced technology to make sounds come from specific directions. Plus, the mod includes over 1000 new custom-made sound effects, created with high-quality equipment used in the film industry. Additionally, it includes other cool audio features to make your time in the Mojave Desert feel even more realistic and immersive.
>> There’s an over 7 minutes video of the mod.

The Elder Scrolls IV: Oblivion just got a new DLC-sized expansion mod, featuring over 80 locations and 100 scripts
https://www.dsogaming.com/mods/the-elder-scrolls-iv-oblivion-just-got-a-new-dlc-sized-expansion-mod-featuring-over-80-locations-and-100-scripts/
Modder ‘Samtheson’ has just released a new DLC-sized expansion mod for The Elder Scrolls IV: Oblivion, called Journey to the Centre of Nirn. This mod has been in development for two years, and it features over 80 new locations.
Going into more details, this fan expansion is inspired by Jules Vernes’ famous story. In this mod, players will travel through vast magma chambers and dark caverns solving puzzles, riddles and intriguing mazes before finally discovering the fate of a lost Ayleid city.
Journey to the Centre of Nirn features its own sound fx and atmospheric background music. Moreover, it numerous easter eggs and references placed, some to lighten the mood. For instance, you will be able to find a 1980s C64 game easter egg.
>> While the article has an over 3 minutes video of the mod, it doesn’t have the link to said mod. You’ll have to find it yourselves.

Modders are bringing Cliff Bleszinski’s LawBreakers back to life
https://www.dsogaming.com/news/modders-are-bringing-back-to-life-cliff-bleszinskis-lawbreakers/
A group of modders is working on reviving Cliff Bleszinski’s multiplayer shooter, LawBreakers. They’re calling it The RELB Project, and the goal is to bring back the game’s online features so PC gamers can play it again. The mod had a public test this weekend, and there are plans for even more open beta tests.
Although there is no ETA on when its final version will come out, this weekend, the team held a public test. Since this was an open test, everyone was able to participate. From what I’ve seen, this project has been live for over a year. So, if you are remotely interested in it, we suggest joining its Discord server.
>> There are a couple of videos.

This unofficial remaster of Super Mario 64 will make your jaw drop
https://www.dsogaming.com/screenshot-news/this-unofficial-remaster-of-super-mario-64-will-make-your-jaw-drop/
Mario fans, here is something for you today. The project lead of the Super Mario 64: ReRendered project, Bradley, has shared the following WIP screenshots. And believe me when I say this. Super Mario 64 has never looked this good. These screenshots showcase Super Mario 64 with a new lighting system, new textures, and some new highly detailed character models. And, as you will see, this is exactly what you’d expect from an official remaster of this classic Nintendo 64 title.
>> Besides the screenshots, there’s also a video of the intro that the author of the mod shared a few months ago.

A canceled Nintendo 64 Tomb Raider knock-off has been saved so you can emulate it today
https://www.pcgamer.com/games/action/a-canceled-nintendo-64-tomb-raider-knock-off-has-been-saved-so-you-can-emulate-it-today/
In the late 1990s, following the success of Tomb Raider and Perfect Dark, a developer called Bits Studios set to work carving itself a slice of the "third-person action-puzzler starring an attractive polygonal lady" pie. Nintendo were all set to publish the game, which was called Riqa, and even showed it off at E3 in 1999. It never got past the prototype stage, however, and was canceled after multiple delays.
One of the designers, Ten Shu—who previously released ROMs of another of the studio's unfinished games,  Die Hard 64—has documented Riqa on YouTube, with a series of videos showing various builds. In most of them protagonist runs around in camo pants, dodging lasers, climbing ladders, and occasionally shooting dudes in an extremely "what if Tomb Raider but a bit anime" kind of way, even passing a disused mech at one point. 
ROMs of those builds have now been hosted on the Internet Archive for the sake of posterity, and Ten Shu has put together a video explaining how to play Riqa on PC via an emulator today.
>> There’s an over 9 minutes video in the article, but it’s not the how to play one.

GAMING NEWS

Here are all the tweaks, fixes, changes and improvements for Battlefield 2042 Patch 7.1.0
https://www.dsogaming.com/patches/here-are-all-the-tweaks-fixes-changes-and-improvements-for-battlefield-2042-patch-7-1-0/
DICE has announced that Update 7.1.0 for Battlefield 2042 will be released on April 16th, and shared its full patch notes. This update features improvements for the Visual Weapon Recoil, a balancing pass to Shotguns, increases to Rocket Launcher Ammo for Engineers and more. So, let’s take a closer look at it.

Cloud Imperium has updated Star Citizen’s PC requirements
https://www.dsogaming.com/news/cloud-imperium-has-updated-star-citizens-pc-requirements/
Cloud Imperium has just updated the official PC system requirements for Star Citizen. These new PC requirements are for the Alpha version of Star Citizen, and not for its final version. So, let’s take a closer look at them.
>> They’re not too bad.

Final Fantasy XIV: Dawntrail PC Benchmark Releases Tomorrow, Will Support AMD FSR 1.0 & NVIDIA DLSS 2 [Update: Available Now]
https://www.dsogaming.com/news/final-fantasy-xiv-dawntrail-pc-benchmark-releases-tomorrow-will-support-amd-fsr-1-0-nvidia-dlss-2/
Square Enix has announced that a PC benchmark tool for Final Fantasy XIV: Dawntrail will be made available for download tomorrow. To celebrate this announcement, the team has also shared an official trailer for it that you can find below.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.