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Conina said:
EpicRandy said:

Console manufacturers create systems that offer capabilities but they cannot control how those would be used. They could if they issued license agreements that force devs to hit those targets but that would be too restrictive.

Fair enough for third party games.

But Hellblade 2 is a first party game. So Microsoft can't control the devs on their own payroll?

That would be just as bad of a restriction as it would to any third party and in complete opposition to the latitude MS has given their studios over the last 6-7 years.

It's funny that we saw all the faux outrage when MS forced the support of the series S in their license agreement and how it infringed on studios' liberties and made their life harder, now we're supposed to support MS imposing draconian policies because some studios build games with other focus than 4k 60?

Let studios build what they want to build no matter the state of their ownership. They are the ones better suited to judge what's best for their title and what concession they're willing to take to best realize their vision without spending extra years of optimization to hit some arbitrary target imposed by another entity.

Last edited by EpicRandy - on 14 April 2024