Radek said:
CPU is not an issue here, GPU power is, but performance mode is possible IMO and they may consider it after launch but it's going to be around 700p in 21:9 aspect ratio. |
No matter what resource budget you increase the available pool off, for it to be translated into an actual increase in performance, it requires devs to design software to use it or some of it, in this regard. Yet they almost exclusively use it for visual representation. This leaves you with a more esthetically pleasing title for sure yet a title that runs the same as last gen and the gen before it and so on.
In other words, this issue is not about console capabilities but devs' mentality of maxing out any capability budgets in a matter that left little consideration for increased performance.
This is their choice and they have the right to set whatever priority they want but, the thing I find to be questionable here is, with visual fidelity, we are way past the point of diminishing returns.