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Kyuu said:

I'm doing these difficult post-ending challanges that require two teams and... man do I suck at using characters outside my primary team (Cloud, Red XIII, Yuffie). Tifa's hit box is kinda bad, with the 3rd atrack of Trinity Strike often missing. Barret's movement is slow, but without it, he would have been overpowered, I just gotta rely much less on evading, quit obsessing over perfect blocking and just block the normal way more often. Aerith is infurtiating though lol, she keeps dying literal seconds into the fight, and I don't know how to not suck at using her yet. At least Barret compensates with his immediate attacks and good defense. My girl takes forever to do anything...

I have no strong opinion on Cait Sith other than finding him very different and enjoyable. Can see him being either my favorite to use or the most disappointing.

Can't wait for Cid in the 3rd game. Dragoons/Lancers >>>

1. Barret doesn't have to be fast; He tanks not dodges. You should always have Steel Skin up. You should also be using his bullet skill a lot as well. Barret has tons of abilities that give him buffs after using overcharge.  I have always have steadfast block on Barret to further lower his damage. Hell, throw a barrier on him and you have a wall with a gun.

2. Cait Sith is interesting:

+ He can cast magic while moving if he's on mog

+ You can guard while casting magic on Mog

+ A lot of his skills are luck based so the higher his luck, the more chance of higher end damage.

+ Every time you use is triangle skill while on mog it builds the bar. When bar is filled a party wide buff is granted and his triangle skill upgrades

+ He has a skill that lets use use a summons ability as long as the summon could be used in the fight(Its like using summons in Classics)

+ When mog is summoned but you are not riding him, he attracts enemies. (Good way to create some openings for a heal)