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sc94597 said:
Garcian Smith said:
sc94597 said:
Garcian Smith said:
Well, for the most part, anyone saying that they like JRPGs for the story wouldn't know a good story if it smacked them over the head. JRPG stories are usually trite, saccharine, and wholly predictable.

That said, the "Press X to attack"-type battle system can be fun if the designers put some thought into it. Like, say, in Persona 3, where you only control your main character directly, and you control the rest of your characters on the fly with a bunch of AI selections. But most JRPG designers don't really innovate, because a generic game in the genre already has a guaranteed audience.

Not the ones I play.

 

 

Which ones might those be?

Chrono Trigger, Golden Sun 1&2, FFVI, Earthbound, Etc all had stories that don't fit those adjectives.

 

Don't forget about Persona 3