Mnementh said:
The games would still have to be ported to Xbox, but still that would be huge. Because devs already registered with the PC stores and know their publishing process. And I also assume the stores would actually help with porting. Maybe even with an emulation layer like Steam has for Linux with Proton. EGS would be already a good addition, if that could include Steam it would be massive though! |
In the context MS is opening up the Xbox OS it is possible they do so in a way that drop the requirement to be packaged as an Xbox executable, if they do so there will be little requirement left preventing windows executable to run as-is on Xbox. But more likely than not, MS would still want to keep a minimal process just to make sure somebody is handling the situation and is responsible for the end quality.
As for emulation, MS already as a better solution running Linux software on windows (WSL2) than Linux as running windows executatble (Proton). WSL2 work because MS fully integrated a Linux core inside windows itself which allow Linux software to run on windows without an emulation overhead. I do believe the same strategy, and an easier to implement one a that, could be used here.