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shikamaru317 said:

One of the main Resident Evil leakers is saying that RE9 is open world and using the same open world build of the RE Engine as Dragon's Dogma 2. Hopefully they can figure out a way to improve performance before then, such as adding a draw distance for NPC's/zombies to limit the number drawing CPU resources.

He also says that Res 9 may be the longest in development and largest RE game to date.

I don't like the idea of Resident Evil being open world. The series is all about claustrophobic atmosphere and close encounters to keep you on the edge of your seat. Not going to get the same feeling if I can see all enemies coming at me from a safe distance lol. Not to mention, the series is all about barely having any supplies, including ammunition, whatsoever. So would the open world be even MORE barebones to ensure you don't have too much?

I'm not too worried about the technical aspect though. DD2's open world design is a direct continuation of the first game. MH Rise runs perfectly fine as an open world RE Engine game.