haxxiy said:
FF12 is godlike overall. What strategy is there in the older battle systems, though? FF has always been piss-easy after the NES titles, a feature that I feel Yoshi-P captured perfectly in 16 :D |
FF12 has some unqiue elements. The micromanagement of Gambits and the customization was truely epic. The thing with FF12 was that I think you could customize your Gamits to play the game without you interacting much. Thats why I much prefer FF7 Rebirth's combat.
... But the dream for me to see Sqaure Enix develop a game in something like FF12 but with the combat engine of FF7 Rebirth.