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curl-6 said:
haxxiy said:

It has two if you're being generous, way less than Zelda or Rebirth, or the other open-world AAAs. Besides most of the sidequest dialogue is not voiced.

Regardless of TOTK assets, it took 6 years to develop vs. 4 for Rebirth, which is the point here. Neither game is the ceiling of ambition but they're probably very close budget-wise.

Pretty sure when I played through it sidequest dialogue was mostly voiced in FF16, whereas BOTW/TOTK had comparatively very little VA. There's more than two towns/settlements as well, can't remember their names but there was plenty of times we'd get to one and have a bunch of NPCs with side content to do.

TOTK was also basically complete in 5 years, they took a whole year just for QA/polish.

I would argue that TotK development did not really start until early 2018. They still needed to ship BotW DLC till end of 2017. Take that into account plus as you said the year of tidying up, most of it was done in 4 years.

That being said, as I commented before, I did notice that TotK credit roll was considerably longer than BotW. I also noticed a section called "Motion Capture" in TotK's credit, that I did not notice with BotW or any other Nintendo game before.