By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Just to chime in on the battle system. Final Fantasy has had the same problem with its battle system since 13; That problem is the Stagger mechanic. I don't understand why the development team continues to carry on this mechanic. Instead of doing minimal damage until you stagger the enemy and then doing normal damage, they should have normal damage and if you manage to stagger the enemy (make staggers a little difficult to do) then super big damage. That would satisfy both groups and it would make the system much more satisfying. I also think that every enemy should have multiple ways to stagger it and do away with overly specific stagger requirements (only can be pressured when the clock is at has a 7 in its digits). I'm sick Final Fantasy wanting EVERY fight to be some epic battle. I miss being rewarded with curb stomps because I got Beta before It was intended to or raga magic, ext.