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JEMC said:
HoloDust said:

True, though he specifically underlined problem with modern day big studios development process as sucking out the fun out of game development.

I see.

So he likely made a similar point as the devs in the article, about working in a project and having to report to someone that reports to someone else that in turn reports to a thid person until at some point there is finally someone that actually makes the decisions. But because there is so many middle-men between one and the other, the worker ends not knowing who he works for and why he has to make this or that change while the person making the decisions doesn't know person doing the work and, therefore, doesn't care about why he decided to do things the way he did.

It becomes too impersonal to get involved and care about it all.

Yeah, that's one part of it, along with a lot of development caution, designing by committee, internal politics - it's no wonder a lot of really great developers are quitting AAA studios and making their own (exact thing he did back in days)

https://www.youtube.com/watch?v=LMVQ30c7TcA

Last edited by HoloDust - on 19 March 2024