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HoloDust said:
JEMC said:

To be fair, I think that happens in a lot of jobs. The longer you've been in a job, the harder it becomes to be just a spectator or a user, and you tend to see it from your professinal point of view. And that takes away all the fun.

True, though he specifically underlined problem with modern day big studios development process as sucking out the fun out of game development.

I see.

So he likely made a similar point as the devs in the article, about working in a project and having to report to someone that reports to someone else that in turn reports to a thid person until at some point there is finally someone that actually makes the decisions. But because there is so many middle-men between one and the other, the worker ends not knowing who he works for and why he has to make this or that change while the person making the decisions doesn't know person doing the work and, therefore, doesn't care about why he decided to do things the way he did.

It becomes too impersonal to get involved and care about it all.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.