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Soundwave said:

Forspoken flopping doesn't really get talked about too much either, but I think that cut Square-Enix deep. They were betting on that being the next big brand to diversify their company away from the exact problem they're in now (decline of their main brand, Final Fantasy). That game doesn't look like it was cheap to make either even if it wasn't great. 

It's mostly because it was a fresh product that no one really had much interest in, so the hype cycle itself was artificially forced by SE, not organically grown like we've seen with the likes of Helldivers 2 and palworld.

AAA marketing relies on flashy trailers to do the talking, and FS's was laughably forgettable to a high degree, that even I can't remember a damn thing about it, it was honestly that bad. It also doesn't help that it's writing was garbage, along with line delivery, and you have a classic case for one of the most forgettable games in history.


Also the pre-order bonuses?, those were the most poorly thought out bonuses I have ever seen for any AAA or any AA game ever, like for real, who the hell wanted fake nails on their character, that you always look at the back model of, and will hardly ever see the nails on? (the PC in-game keyboard pre-order felt insultingly stupid as well. Some of us actually do use a gamepad to play games as well SE?).



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"