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The auto battler, popularized with Dota Auto Chess.

I played ridiculous amounts of tower defense maps in Warcraft III back when it was still possible. One of my favorites was the Legion TD map where instead of towers one placed fighters that came to life. Most of the aspects I liked about the concept is present in the auto battler games where Teamfight Tactics is my absolute favorite.

It is the only example I can think of where knowing of a game was enough to make me know it was for me. In all other instances I had to play the game before to know if I liked it.