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Tuesday news, the very short and Helldivers focused final part:

Seized by the spirit of democracy, Helldivers 2 CEO holds an impromptu workshop on how to improve the game's host-based kick system: 'there's always a better solution'
https://www.pcgamer.com/games/third-person-shooter/seized-by-the-spirit-of-democracy-helldivers-2-ceo-holds-an-impromptu-workshop-on-how-to-improve-the-games-host-based-kick-system-theres-always-a-better-solution/
Helldivers 2's systems aren't perfect—and while I've not had this problem often myself, enough players have complained about receiving unjust boots from their games that there might be room for improvement.
(...)
"This is so shitty," writes Pilestedt. "Also very hard to solve—we have some ideas but no conclusion." In a move that would make me question his allegiance with the bugs, were I not assured of his patriotism by this point, Pilestedt then calls upon the "hive mind … do you have a design suggestion for how to improve this experience?"

Helldivers 2 patch finally tackles its infamous tank infestation, tweaks chargers so players can aim for the head instead of busting kneecaps
https://www.pcgamer.com/games/third-person-shooter/helldivers-2-patch-finally-tackles-its-infamous-tank-infestation-tweaks-chargers-so-players-can-aim-for-the-head-instead-of-busting-kneecaps/
As promised, Helldivers 2 has finally called in pest control to take care of its tank infestation. That's via a patch that dropped this morning—which should prompt a great sigh of relief from the community.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.