| curl-6 said: "Hey guys, our offline single player game with no microtransactions or other bullshit was the highest selling game of 2023, and our attempt at chasing the GaaS train was a universally derided failure, what should we do next?" "I know, let's double down on GaaS trash instead of single player games with no bullshit!" |
Its greed pure and simple.
That and bussinessmen, that think its accepable to fail 20 times in a row, for 1 big payoff.... if the payoff is big enough.
Its a gamble, from a greedy outlook at the top of leadership.
As a consumer though, watching them waste time and failing perphaps 20 times in a row... is gonna suck major balls.
I much rather they just do what their good at, the one and done's, where its all but garenteed, they make back their investments and make maybe only 2-3 times their investment in profits.
Option A)
Give me 20 good games, that make consistant, but smaller profits for a company.
Option B)
Give me 19 game flops (that losses money for company), but one decent GaaS game, that gives like 20 times the returns.
As a consumer, if they pick option B), by the time they get around to that mega hit, of a live service game.... I'd have little to no respect for them left.
And again, live serives games arn't for everyone. I much much rather see them just do story focused games, that are one and done, where potentially one of them appeals to me.







