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I used to love first person shooters. It was a huge part of my youth.
Duke Nuke'em, Quake, Wolfenstein, Doom, Unreal tournament, MDK, Half Life (and CS), shadow warrior, Turok, Hexen, AvP, Blood, Heretic.. ect.
That and RTS games, played in local multipler.... against people, was alot of my gameing back then.

Even earlier on, it was mainly fighting games, and platformers, on nintendo consoles.
Or group of us kids, playing horror games (like resident evil).

Today I game offline mainly, and mostly single player experiances with a focus on good story telling (Unless I'm trying say a new MMO or such).

I mostly enjoy RPGs, and with a preferance for turn-based ones.
I still occasionaly play a platformer/sim/puzzle/tower defense - game, if they catch my eye.

So in that sense you can say it changed alot.... Im no longer a kid with a huge group of friends around me, or a teen that went to lan parties and the like.
I dont really enjoy competitive games at all anymore. The internet is rife with cheating/botting and whatnot, just no. I'm a old dude (it feels like), and those times are past me.

To me, now a good game is like a good book or movie.
Its the story more often than not that drives me.

*edit:
one thing that sets me apart from the others that replied in this thread, is that they often say they want short experiances.
I prefer longer ones, I want to fall in love with the world/characters and story and I want it to have time to foldout without it feeling rushed at all.
As long as you can easily save your game, and pick it up again when theres time, its length is of no issue.
Some games, like "I am Setsuna" I remember thinking, "this is too easy" "thats it? its over already?".  (I think I beat it in like 16hours or less)
It felt too short, after trying to learn the systems of the game ect, it was kinda dissapoint tbh.

I'm also a huge sucker for Path of Exile (a hack-n-slash looter). I like system depth in games, and this game just has it right for a hack-n-slash.
I've been playing it for years at this point, and can highly recammend. The story and systems have slight changes from season to season, and starting over with a new build is always good fun. Figouring out how to min-max and push limits is great in it.

About the length thingy..... I very much also prefer books, to be long running series.
I know if its continued onwards, for multiple books, there has to be a group of people that enjoy it enough to keep going at it.
(Basically bad sh*t doesn't last, so once a series has x amount of books in it, its a safe bet, its atleast decent)

I also read alot of light-novels, that sometimes have like 6000+ chapters and have run sometimes 10-20 years and the like.

Last edited by JRPGfan - on 07 March 2024