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Maybe it's because the RSX cannot pump out the textures at such high resolutions that they're having to resort to the CELL? Maybe they're working in one way to avoid the restrictions brought down by working the other.

As for those screenshots, they look suspect to me. I'm not convinced the game will end up looking like that in motion. They look far too slick and shiney to be gameplay shots, I'm willing to pop a chance at saying they're CGI or concept art.