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Surprising no-one, here’s the third part of the Monday news:

Collect a stable of weird monsters, and dice, in roguelike Dicefolk
https://www.pcgamer.com/games/card-games/collect-a-stable-of-weird-monsters-and-dice-in-roguelike-dicefolk/
Indie creature-collecting roguelike Dicefolk has gotten some positive steam this week following release on February 27. In it you use magical dice to build up your team of mythical creatures—Chimeras—in order to defeat a mysterious evil threat. There's a demo if you want to try it for yourself.

Spiritfall is an action roguelite with the combat of a platform fighter
https://www.pcgamer.com/games/roguelike/spiritfall-is-an-action-roguelike-with-the-combat-of-a-platform-fighter/
Recent action roguelike Spiritfall has a new spin on the genre, incorporating the combat style of platform fighters like Super Smash Bros and MultiVersus with the ever-upgrading power curve of the roguelike genre. By choosing from some 150 or so blessings your divine warrior can synergize out some wild combos to defeat your enemies—or make a bad build, die, and start over.

Old school co-op action RPG Secrets of Grindea releases after a decade of early access
https://www.pcgamer.com/games/rpg/old-school-co-op-action-rpg-secrets-of-grindea-releases-after-a-decade-of-early-access/
After a long and I'm sure eventful development, cooperative four-player action RPG Secrets of Grindea has released after roughly a decade available to the public. A decided old school game, Grindea is intended as a tribute to and parody of the SNES era of gaming, but with the kind of length, depth, and variety only available on modern hardware.

Path of Achra is a bite-size, old-school, dungeon-crawling dark fantasy treat
https://www.pcgamer.com/games/roguelike/path-of-achra-is-a-bite-size-old-school-dungeon-crawling-dark-fantasy-treat/
It has been a while since a traditional roguelike RPG caught my eye, but no longer: Path of Achra is a dark fantasy game of an ancient earth where gods and sorcerers battle with mighty warriors and heroes. You're an adventurer on the path through Achra seeking the Obelisk beyond, which you do via a series of little mini-roguelike dungeon areas, each small enough to fit on a single screen.

Helldivers 2 has a balance patch coming, but 'it mostly consists of simple stat changes', says senior game designer
https://www.pcgamer.com/games/third-person-shooter/helldivers-2-has-a-balance-patch-coming-but-it-mostly-consists-of-simple-stat-changes-says-senior-game-designer/
Helldivers 2 has a whole host of weapons and stratagems to offer, but if you ask any red-blooded Super Earth patriot what their favourite loadout is, then the same few names are bound to come up. The SG-225 Breaker, the Orbital Laser, the Railgun—with some honorary scattered mentions for stratagems like Autocannon.
(...)
Luckily, Arrowhead's going to be making some tweaks. As spotted by Gamesradar, community manager Baskinator responded to a fan asking about a potential balance patch with a simple: "We are working on that for an update, yes."

Helldivers 2 director explains how its freedom and wacky guns were inspired by tabletop: 'Let the player do the action, and you'll see what happens'
https://www.pcgamer.com/games/third-person-shooter/helldivers-2-director-explains-how-its-freedom-and-wacky-guns-were-inspired-by-tabletop-let-the-player-do-the-action-and-youll-see-what-happens/
If you asked me to list PC gaming's contributions to the hobby at large, it wouldn't take long for me to hit emergent gameplay, that hallmark of immersive sims and other PC-centric genres where a developer makes a sandbox deep enough to celebrate genuine player freedom and creativity⁠—Baldur's Gate 3 is one recent emergent gameplay champion, and so is the smash hit co-op shooter, Helldivers 2.

Palworld players turn to more honest work after a patch robs them of their nail grift: Dooming a merchant to a Greek mythology-tier punishment loop of burning to death forever
https://www.pcgamer.com/games/survival-crafting/palworld-players-turn-to-more-honest-work-after-a-patch-robs-them-of-their-nail-grift-dooming-a-merchant-to-a-greek-mythology-tier-punishment-loop-of-burning-to-death-forever/
Alas, Palworld's nail economy is in shambles as per its latest update. In case you missed that particular patch, nails used to sell for an obscene 160 gold a piece, making them a great way to grind money. That's been fixed, so players have had to turn to simpler labour. Like tilling fields, or setting up an infinite death trap their victims have no hopes of escaping—wait a second.

Stardew Valley 1.6 'adds so much stuff to all the different aspects of the game', teases creator
https://www.pcgamer.com/games/life-sim/stardew-valley-16-adds-so-much-stuff-to-all-the-different-aspects-of-the-game-teases-creator/
Stardew Valley's 1.6 update has been in the works for just under a year—I know because I can't stop checking my watch. As the release date (March 19) approaches, developer Eric "ConcernedApe" Barone has teased that the update packs in a lot more than what's been revealed. 

You're waking up to bad Galactic War news in Helldivers 2 because the bugs and bots don't sleep, says developer Arrowhead's CEO: 'It's a push and pull'
https://www.pcgamer.com/games/third-person-shooter/youre-waking-up-to-bad-galactic-war-news-in-helldivers-2-because-the-bugs-and-bots-dont-sleep-says-developer-arrowheads-ceo-its-a-push-and-pull/
The galactic war in Helldivers 2 proceeds apace, and it sure is fun to watch, from memes about the creek to Veld-induced panic, there's a whole lot happening day by day. The current major order to keep Heeth and Angel's Venture safe is going well, but players are starting to notice something strange. They plug in the hours to defend Super Earth, but when they wake up the next morning, all that progress has gone down the drain. What gives?
Turns out, bugs and bots don't sleep, that's what gives—as noted by Arrowhead Games' CEO Johan Pilestedt on Twitter over the weekend. "I've seen many posts about a planet's liberation amount—at peak [Concurrent Users (CCU)] the community is able to liberate high amounts, but as soon as peak passes, the enemies manage to take the planet back."



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.