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JRPGfan said:
Cerebralbore101 said:

Also, we don't need cutting edge ray tracing graphics. Just keep the visuals ps4 levels and up the framerate.

I honestly tend to agree with this.
I still think something like DQ11 looks fine, even if its much cheaper to develope than cutting edge realism chaseing in terms of graphics.
You can make great games, that dont require massive amounts of focus on the graphics, as long as everything else is pretty good.
Stuff like Xenoblade 1,2,3 ect still look fine to me.

Is it dated compaired to say Allan Wake 2, SM2, GoW, ect ect.
Yes? but does it matter? not really.

This is part of why nintendo makes so much money.
They dont spend it on voice overs, alot of games dont have characters talk, but make small noises ect, and rely on text subtitles.
They dony spend tons of graphics, mocap ect, actors (voice or not).
They dont even sell their hardware at break even points, they sell old tech for profit, when they sell them.

They make much more profit that way.

About the Layoff stuff.

There were rumors of Toys for Bob, closeing down a few weeks back.

Then we they are spinning off from xbox to go independent.

I think this is a case of MS guys being "the good guys", and being like, the direction and profit margins vs costs/renvue arn't doing it for us, we're shutting you down. And the guys at Toys for bob, basically talking them into just letting them go, and have a try at going at it themselves.

Hopefully it goes well for them.

Yeah a nicer way to cut stuff for sure. Imagine if all the dead studios from ea were allowed to just go on their own way. 

Also Nintendo games aren't the only ones like you mentioned. Tons of indies are better looking than AAA games.