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Friday news, part two:

The Palworld breeding bug that was causing all Cattivas to be born cowards, and other species trait dominance, has been fixed in a new patch
https://www.pcgamer.com/a-palworld-breeding-bug-is-causing-all-cattivas-to-be-born-cowards-and-other-species-trait-dominance-but-a-fix-is-coming-in-another-patch-within-a-day-or-two-pocketpair-says/
The latest Palworld update has spawned another contentious change to the game: a bug to do with breeding Pals that's preventing amateur Pal biologists from perfecting Pal babies. Pocketpair is aware of the new bug, it says, and plans to fix the issue in another patch coming within the next couple of days.
Recent updates
February 29, 2024: Pocketpair has released the patch notes for Palworld version 0.1.5.1 that confirms a fix for this breeding bug.

WoW Classic's Season of Discovery devs announce plans to slash mount prices in half, ramp up XP gains to 100%, and create an eventual 20-player Molten Core
https://www.pcgamer.com/games/world-of-warcraft/wow-classics-season-of-discovery-devs-announce-plans-to-slash-mount-prices-in-half-ramp-up-xp-gains-to-100-and-create-an-eventual-20-player-molten-core/
Season of Discovery phase 2 has been chugging along, bringing players to a level cap of 40—also leading to a harsher demand when it comes to Classic's old XP and gold grinds. In case you missed the boat entirely, SoD is a version of WoW Classic with a smaller team that's all about mixing things up: Smaller, phase-by-phase level caps, new abilities, low-level raids, taking rogues and healing mages, and so on.
In a recent developer update, the SoD team unveiled a few plans for the future, both immediate and distant. First up—XP Santa is here ahead of schedule. Discoverer's Delight is a catch-up mechanism for returning players, which lets them get to season-current content just that bit faster. Previously, this was a 50% boost that stopped at level 24—the past season's cap. Now it'll be a 100% boost that stops at level 39, just one level shy of the current phase's ceiling. 

Counter-Strike pros write open letter to Valve asking for default female skins, histrionic reaction shows why that's probably a good idea
https://www.pcgamer.com/games/fps/counter-strike-pros-write-open-letter-to-valve-asking-for-default-female-skins-histrionic-reaction-shows-why-thats-probably-a-good-idea/
The Astralis Counter-Strike womens' team has released an open letter to developer Valve, asking for the game to include female skins as a default option in future. The letter was posted by team rifler Josefine Jensen, signed and shared by the other members of the roster (Aurora Lyngdal, Marie Toft, Anja Soelberg and Isabella Ferslev), and reads in part:
"We share the passion for Counter-Strike with millions of gamers world-wide and we love being a part of a truly global community. Unfortunately, we currently feel we are only guests at the party.
"Using a female agent skin costs extra, while default skins are all male. We don't know why it is so, but we know that it strikes us as being both unfair and a bit unwelcoming. It certainly feels that way and in some way it supports the sexism that we unfortunately still encounter."

Baldur's Gate 3 hotfix stops Minthara from just doing whatever the heck she wants
https://www.pcgamer.com/games/baldurs-gate/baldurs-gate-3-hotfix-stops-minthara-from-just-doing-whatever-the-heck-she-wants/
It's good when RPGs give your companions a bit of agency, but in the case of Baldur's Gate 3's Minthara, one of your more dastardly pals, a bug caused her to take that to extremes, sometimes refusing to follow the party, and sometimes refusing to leave it. Make up your mind!
Initially it was pretty tough to get Minthara to team up with you at all, unless you were an evil bastard who hates peaceful druids and refugees, but Larian has made it a bit easier for you to recruit her since launch. Even so, it's not all been plain sailing for Minthara stans. She's still causing trouble, and Larian's clocked an issue where she sometimes stops following the party in Act II and III, which isn't really what you want from a companion. Meanwhile, when she was meant to leave the party after being escorted out of Moonrise Towers, sometimes she just wouldn't. 
Both of these issues have been resolved in the game's latest hotfix, as explained in the update post

Aspyr admits 'mistake' of using uncredited mod in a trailer for its Star Wars: Battlefront Classic Collection, swears to the internet that the final game won't have any of that
https://www.pcgamer.com/games/fps/aspyr-admits-mistake-of-using-uncredited-mod-in-a-trailer-for-its-star-wars-battlefront-classic-collection-swears-to-the-internet-that-the-final-game-wont-have-any-of-that/
Aspyr has denied that its upcoming Star Wars: Battlefront Classic Collection contains any "code or content" taken from sources the studio hasn't credited. In other words, Aspyr says no, we didn't steal anyone's mods for our game.

Embracer Group will reportedly sell Space Marine 2 studio Saber Interactive for $500 million
https://www.pcgamer.com/gaming-industry/embracer-group-will-reportedly-sell-space-marine-2-studio-saber-interactive-for-dollar500-million/
A Bloomberg report says that Swedish holding company Embracer Group has reached a deal worth as much as $500 million to sell its Saber Interactive division to a group of private investors. The deal will make Saber Interactive a privately owned company, according to the report, with approximately 3,500 employees.

Destiny 2 is adding Back to the Future-style hoverboards and I doubt I'll ever ride a boring old Sparrow ever again
https://www.pcgamer.com/games/fps/destiny-2-is-adding-back-to-the-future-style-hoverboards-and-i-doubt-ill-ever-ride-a-boring-old-sparrow-ever-again/
(...)
As part of today's This Week in Destiny blog, Bungie dropped the news that players are about to get a new type of personal transport: the Skimmer. It's the first time in the series' entire history that we've have had an alternative type of mount, with players standing on these Skimmers like surfboards rather than straddling them like the old and now terminally uncool Sparrows. 

Diablo 4's strongest builds won't be enough to prevail in its new 8-minute speedrun dungeon with leaderboards
https://www.pcgamer.com/games/action/diablo-4s-strongest-builds-wont-be-enough-to-prevail-in-its-new-8-minute-speedrun-dungeon-with-leaderboards/
Powerful gear won't be enough to climb the ranks in Diablo 4's upcoming speedrun dungeon, The Gauntlet.
Starting next week, The Gauntlet will offer a permanent challenge Diablo 4 hasn't had before: chasing a high score to climb the ranks in a leaderboard. Powerful gear will play a role, but it won't be enough to just blast through the dungeon once. You'll need to perfect an efficient route through it before the end of each week when everything resets.

Diablo 4's upcoming loot rework will be so massive Blizzard will let you playtest it early in its first PTR
https://www.pcgamer.com/games/action/diablo-4s-upcoming-loot-rework-will-be-so-massive-blizzard-will-let-you-playtest-it-early-in-its-first-ptr/
In a stream today, Blizzard said Diablo 4's next season "goes beyond the scope" of the massive changes it brought to the game in season 2 last year. And for the first time, you'll be able to play with all the new features before the season goes live via a playtest server in a few weeks.

Camelot Unchained, the MMO that raised more than $2.2M on Kickstarter in 2013, actually has a release target
https://www.pcgamer.com/games/mmo/camelot-unchained-the-mmo-that-raised-more-than-dollar22m-on-kickstarter-in-2013-actually-has-a-release-target/
Remember Camelot Unchained? A spiritual successor to the old Dark Age of Camelot MMO, it raised more than $2.2 million in a just-barely-successful 2013 Kickstarter campaign, but then fell way behind schedule through alpha and beta testing, and then basically fell off the map entirely. The last we heard of it was in 2020, when developer City State Entertainment managed to irritate backers by announcing plans for a new, entirely separate online game before the one they were supposed to be making was anywhere near complete.
But now it seems that things are finally starting to come together. In a press release (via MassivelyOP), the studio—now known as Unchained Entertainment—said that second online game, Final Stand: Ragnarok, is now going to be its first, as it's set to launch into early access (more on this later) in March, while Camelot Unchained is expected to finally arrive sometime in late 2025.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.