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haxxiy said:
Pemalite said:

This is blatantly false.

The console market is growing by roughly a few percentage points every year.
https://www.statista.com/outlook/cmo/consumer-electronics/gaming-equipment/game-consoles/worldwide

This ignores the meteoric rise of PC gaming and Mobile gaming.

Gaming is growing.

It depends on whom you ask. The difference in estimated revenue from one research firm to the next can vary as much as twofold for any given year. All of them for some reason match quite closely the CAGR they project the industry to have in the coming years. I'm sure that's just a happy coincidence.

Bloomberg commissioned a retrospective study and the numbers were much more flat for dedicated gaming platforms going all the way to the early 80s, with just the '83 crash on the way:

There was a leap in 2020 with the pandemic that made everyone excited and there were lots of hirings and investments making use of the record low interest rates. Now that the party is over, it's clear that it's no longer sustainable. Some examples:

https://www.nasdaq.com/articles/can-2023-turn-the-fortunes-of-a-slowing-video-game-market

https://www.digitaltrends.com/gaming/game-industry-acquisitions-issues-2023/

https://www.gamesindustry.biz/newzoo-lowers-2023-games-market-value-forecast-to-184bn

Sweet sources!

Just wondering, when we account for inflation. Is the console/handheld (maybe PC for Steam & Microsoft) market value today better or worse than the console/handheld/PC market value in the past (Idk what would be a good year to pick, I want to say Wii/PS3/Xbox 360 era).



Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.