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You could consider this the Helldivers 2 news post. You can skip it if you're not that interested in the game:

Leaked Helldivers 2 video shows multiple mechs in live combat
https://www.pcgamer.com/leaked-helldivers-2-video-shows-multiple-mechs-in-live-combat/
With Helldivers 2's server woes finally straightened out, Arrowhead Studios said earlier this week that it can now shift its focus to cooler things, including—speculatively—playable mechs. Those towers of mobile mayhem may be closer to joining the fray than we realize, as a video showing one in action has now leaked onto Reddit.

'We have an actual person with the title of Game Master': A single Helldivers 2 dev named Joel is pulling the strings on its galactic war like an all-powerful D&D dungeon master, war will become 'more and more sophisticated over time'
https://www.pcgamer.com/we-have-an-actual-person-with-the-title-of-game-master-a-single-helldivers-2-dev-named-joel-is-pulling-the-strings-on-its-galactic-war-like-an-all-powerful-dandd-dungeon-master-war-will-become-more-and-more-sophisticated-over-time/
Helldivers 2's galactic war is much more than a mission selector. In a short time, players have become invested in the status of their favorite planets and reacted to gains and losses in a sector's liberation. The simulated conflict playing out both in-game and on social media has become an unexpected focal point of the Helldivers 2 experience.
Unexpected to players, that is. To developer Arrowhead Game Studios, the war is a product of careful planning and storytelling by a specific behind-the-scenes individual pulling the strings: what Arrowhead CEO Johan Pilestedt described to PC Gamer as Helldivers 2's "dungeon master."

Arrowhead CEO says the 'live service' aspect of Helldivers 2 has to be secondary to delivering a 'full experience' for $40: 'We view ourselves as a live service game because it's unfair to say anything else'
https://www.pcgamer.com/arrowhead-ceo-says-the-live-service-aspect-of-helldivers-2-has-to-be-secondary-to-delivering-a-full-experience-for-dollar40-we-view-ourselves-as-a-live-service-game-because-its-unfair-to-say-anything-else/
There are a lot of live service games out there these days, and it's not a trend we wholeheartedly love. But amidst the formulaic deluge, some games get it right. Helldivers 2 is a great example of that—but in a new interview with PC Gamer, Arrowhead CEO Johan Pilestedt sounded almost reluctant to embrace the label.
>> He also talked about how he viewed the launch.

Helldivers 2 looks a lot like Metal Gear Solid 5 sometimes, but devs and fans alike agree that's great: 'More games should directly copy stuff'
https://www.pcgamer.com/games/action/helldivers-2-looks-a-lot-like-metal-gear-solid-5-sometimes-but-devs-and-fans-alike-agree-thats-great-more-games-should-directly-copy-stuff/
Helldivers 2 fans (a demographic that encompasses 68% of the planet so far as I can tell) are feeling the spirit of Big Boss. Specifically, they've noticed that the game's movement and more than a few of its animations bear a striking resemblance to 2014's Metal Gear Solid: Ground Zeroes and its follow-up The Phantom Pain. And you know what? They couldn't be happier about it.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.