By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Bofferbrauer2 said:
HoloDust said:

Yeah, I still have CRT and actually looking to get another for backup, cause until there are standalone boxes that perfectly emulate CRTs on modern displays, there's really no replacement (even the best shaders out there, IMO, still fall quite short of the real thing).

I kinda find it funny that pixel-art games of modern times are not trying to emulate that CRT look (or at least have an option for that) - cause games certainly didn't look that pixelated back in days on actual hardware from those times.

I also still have our old 17 inch CRT monitor and CRT TV (for the consoles) for this exact reason.

And while they didn't look that pixelated, they tended to have the problem of looking somewhat washed out due to the color bleeding.

CRT TVs are certainly not without their own set of problems, but for 2D games of 8/16 bit era I find them to be exactly what those games were counting on (though later CRT TVs, from 00s, were maybe even a bit "too good").

For 3D era, I don't mind rendering games with higher res internally and with plenty of AA (thus not being completely faithful to the original), so they look quite nice on modern TVs.

EDIT: Found this nice comparison from NES version of Wizardry

https://vgdensetsu.tumblr.com/post/179656817318/designing-2d-graphics-in-the-japanese-industry

Last edited by HoloDust - on 29 February 2024