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Soundwave said:

Actually get ready for the rise of GAAS games dominating the home only consoles. 

These publishers are going to get tired of massive budget for single player games that can be beaten in 20-30 hours and that's the end of the revenue stream, even Sony said they must expand their GAAS titles, it's going to push the industry into a place where there's like a couple of monster GAAS titles that are a time suck and can be monetized for years on end. 

The rest of the industry ... it's not going to be pretty. 

The Playstation-XBox way of doing things is definitely falling apart though and unfortunately people are losing their jobs because of it. 

You can't constantly have the developments cost double, triple every generation, have game prices remain largely static, have PS-XBox sales stay static from 10-20 years ago, and expect there to be no consequences. 

It's starting to seem like it's going the other way.

It's getting harder to compete in a space where the goal is to keep people involved, and games like GTA tend to be the winners. Suicide Squad was a disaster for Rocksteady.

Sony has already cancelled and pushed back a lot of their live service titles.