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Tuesday news, the long part two:

Open world Terminator survival game set for full reveal at Nacon's Connect event later this month
https://www.pcgamer.com/open-world-terminator-survival-game-set-for-full-reveal-at-nacons-connect-event-later-this-month/
Ever since E3 was shattered into a million pieces by the pandemic, publishers have been sprinkling their own showcases across the calendar to highlight their new games. These days we can barely go three weeks without an event from Microsoft or Sony or, indeed, Nacon, which is bringing back its Connect event at the end of this month.
The publisher, which is probably best known right now for the recent release of the thoroughly alright Robocop: Rogue City, has run its Connect event for several years now. Its upcoming showcase will peel back the living tissue and reveal the metal endoskeleton of another movie franchise tie-in, namely its upcoming open world Terminator survival game.

Stormgate developer Frost Giant Studios is now asking fans to invest in the company
https://www.pcgamer.com/stormgate-developer-frost-giant-studios-is-now-asking-fans-to-invest-in-the-company/
After attracting nearly $35 million in an initial round of funding and another $2.3 million on Kickstarter, Stormgate developer Frost Giant Studios is looking to raise even more money, this time by inviting supporters to invest in the company in an upcoming "crowd-equity campaign."

Free sequel Please, Touch the Artwork 2 is out today, inviting you to poke a pile of paintings for hidden things
https://www.pcgamer.com/free-sequel-please-touch-the-artwork-2-is-out-today-inviting-you-to-poke-a-pile-of-paintings-for-hidden-things/
A surprise short sequel to 2022 puzzle game about modern art has dropped: Please, Touch the Artwork 2 is out now on Steam, and it's free to boot. Where the first was a puzzle game, this one's a hidden object adventure about a skeleton collecting items for weirdos that live inside paintings.

Helldivers 2 players are staying logged in overnight to dodge queue times and clog servers, Arrowhead's CEO agrees that an AFK time-out is due
https://www.pcgamer.com/helldivers-2-players-are-staying-logged-in-overnight-to-dodge-queue-times-and-clog-servers-arrowheads-ceo-agrees-that-an-afk-time-out-is-due/
Helldivers 2 is good—like, really good. But that comes with a cost. With hundreds of thousands of players piling into the unexpected co-op shooter darling, servers have been buckling under the sheer weight of a mass deployment.
(...)
Now (as noted on the game's subreddit) it looks like players are staying logged in to dodge the queues, taking advantage of a lack of an AFK bouncer to show them the door. This, as you might imagine, will only make things worse in a game with locked server capacity.
>> The problems to log in are likely the cause that made the game has dropped to Mixed reviews on Steam.

Helldivers 2 help is coming: Updates focused on fixing 'login, matchmaking, and server load' problems will begin rolling out tomorrow
https://www.pcgamer.com/helldivers-2-help-is-coming-updates-focused-on-fixing-login-matchmaking-and-server-load-problems-will-begin-rolling-out-tomorrow/
(...)
Developer Arrowhead Studios capped the concurrent player count at 450,000 over the weekend in order to help alleviate the worst of the troubles, but that's obviously not an ideal solution when you've got more than 450,000 people who want to play Helldivers 2 at the same time. Fortunately, more help is coming soon.
"We have improvements rolling out this week focused on the most serious problems in the game: login, matchmaking, and server load," Helldivers 2 production director Alex Bolle said on Discord. "You will see one update for PC and PS5 tomorrow, though please keep in mind that no single update will solve all the issues. Rather, we will be making continuous improvements over the days and weeks to come."
>> That tomorrow should be today.

Here's a soulslike with the flashy, colorful outfits and neat folklore of renaissance Italy
https://www.pcgamer.com/heres-a-soulslike-with-the-flashy-colorful-outfits-and-neat-folklore-of-renaissance-italy/
An upcoming indie soulslike is attracting attention for its colorful, and quite attractive, use of the aesthetics and colors of premodern Italian fashion and folklore. Enotria: The Last Song doesn't stand out too much on the gameplay so far, but the developers at Jyamma are focusing hard on making this thing look really good and really stand out from the pack of other soulslikes that have mostly focused on dirty medieval fantasy or Baroque-to-Victorian settings.

Please behold the glory of the PowerWash Simulator x Warhammer 40K DLC trailer, with release to follow this month
https://www.pcgamer.com/please-behold-the-glory-of-the-powerwash-simulator-x-warhammer-40k-dlc-trailer-with-release-to-follow-this-month/
The grim darkness of the far future is going to shine a little brighter this month, as PowerWash Simulator's latest crossover DLC will hit on February 27, taking you to the world of Warhammer 40,000. A trailer released today takes a good long look at the job of a holy tech priest of Mars seeking to cleanse the sacred war gear of the machine god. (That is to say, power wash it.)

Sega's upcoming Crazy Taxi reboot will be a 'triple-A' game
https://www.pcgamer.com/segas-upcoming-crazy-taxi-reboot-will-be-a-triple-a-game/
Crazy Taxi fans, get your hopes high: In an interview with The Japan Times (via Eurogamer), Sapporo Studio president Takaya Segawa said the upcoming new game in the series will be "a triple-A game."

Capcom celebrates the 8th anniversary of Street Fighter V by saying sorry for Street Fighter V
https://www.pcgamer.com/capcom-celebrates-the-8th-anniversary-of-street-fighter-v-by-saying-sorry-for-street-fighter-v/
It's been eight years since Street Fighter V first appeared on the scene, and to celebrate the big birthday Capcom took to Twitter to say thanks for sticking with it—and, y'know, sorry for the whole thing.

Deep Rock Galactic just got a prop hunt minigame triggered by drinking transmutative beer
https://www.pcgamer.com/deep-rock-galactic-just-got-a-prop-hunt-minigame-triggered-by-drinking-transmutative-beer/
Beer has often made me feel like I've been twisted into some wretched new form, but it's never been anything a couple of Panadol and a bacon sandwich couldn't solve. I fear the dwarves of Deep Rock Galactic will soon need a more radical hangover cure than paracetamol and protein, however, as developer Ghost Ship Games has just introduced a brand new bevvy to its cooperative shooter that transforms them into new objects.

Helldivers 2 lead says the game's farcical comedy was inspired by tabletop games like D&D—and he's nowhere near the first dev to worship at the altar of pen and paper
https://www.pcgamer.com/helldivers-2-lead-says-the-games-farcical-comedy-was-inspired-by-tabletop-games-like-danddand-hes-nowhere-near-the-first-dev-to-worship-at-the-altar-of-pen-and-paper/
I've written a touch about Helldivers 2's slapstick deaths, reinforced by rapid respawns and a low punishment for beefing it—its Magika-esque friendly fire systems also contributing to its 'Warhammer 40k Gone Wrong' vibes. It joins Lethal Company as a game where dying is just inherently funny, each panicked, scrambling doom its own punchline.
Arrowhead Games history of games centred around friendly fire fun is—according to the studio's CEO and creative director Johan Pilestedt—directly inspired by the chaos of tabletop roleplaying (thanks, GamesRadar).

Update your spreadsheets, CDPR is out talking about the genres its mysterious non-Witcher, non-Cyberpunk game isn't going to be
https://www.pcgamer.com/update-your-spreadsheets-cdpr-is-out-talking-about-the-genres-its-mysterious-non-witcher-non-cyberpunk-game-isnt-going-to-be/
With Cyberpunk 2077's redemption arc firmly in the rear-view mirror, CD Projekt Red is now full throttle on three separate projects. We already know, more or less, what two of them are: One is a new trilogy of Witcher games codenamed Polaris, and the other is a Cyberpunk sequel codenamed Orion. But one mysterious star-themed codename remains: Hadar, which we know is a "new IP" and, well, actually that's all we know.
Until today that is. Get out your game genre Guess Who boards everyone, because CDPR co-CEO Michał Nowakowski has taken to Twitter to let us all know what Hadar isn't. A few hundred more tweets like these and we'll probably be able to figure out just what the heck this thing is gonna be.

Cult of the Lamb developer would 'love to' add multiplayer, so it 'isn't off the table'
https://www.pcgamer.com/cult-of-the-lamb-developer-would-love-to-add-multiplayer-so-it-isnt-off-the-table/
Cult of the Lamb developer Massive Monster has been pretty busy lately. Last month, it launched a chunky free update in the form of Sins of the Flesh, allowing cult leaders to lead their followers into depravity, something its unexpectedly thirsty community was more than happy to do. Now it's planning "more content" and "more DLCs", which might also take it in an unusual direction.

You can chokeslam Post Malone in WWE 2K24 while listening to his curated soundtrack for the game
https://www.pcgamer.com/you-can-chokeslam-post-malone-in-wwe-2k24-while-listening-to-his-curated-soundtrack-for-the-game/
2K recently announced Post Malone is both the executive soundtrack producer for the upcoming WWE 2K24, and that he'll also be a playable character in a post-launch DLC pack. I'm looking forward to listening to his curated music selection as I smash Cody Rhodes' spine with a guitar while playing as Post Malone himself.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.