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Leynos said:

If you mean a built-in modem then yes DC was first and you could buy a broadband modem. . SEGANET/Dreamarena predate XBL. In fact a lot of what original Xbox is, was because of Dreamcast. MS used Dreamcasts in focus groups. Considered also using a VMU and being BC with DC games. SEGA had a prototype built of Saturn called the Pluto which had a modem built in but never released.  Tho many consoles have supported online and DLC since the 80s even Famicom,SNES,Genesis,N64 and such. Dreamcast also had online chat with online games esp stuff like NFL 2k or Phantasy Star Online.  360 could not do 1080P until later models because it didn't have HDMI so could only go up to 1080i with components.

This is incorrect. I played 360 on a 34" HD Ready tv with 1080p component input. The TV only had 700 lines of resolution, but the signal was definitely progressive scan and according to the 360, outputting 1920x1080. There are plenty TVs and projectors that accept 1080p over component cables, yet HDMI locked the signal to DHCP and 1080p over component was no longer supported.

It had issues though, the 360 didn't adjust for over scan so for example the current objective of Dead Rising was always out of view, too close to the edge. For some reason it was also very dark. Burnout Revenge on 360 had a lot of black crush. It did look better than on PS2, but too much contrast in places. On my projector I had separate profiles for PS3 and 360 to compensate for the build in black crush of 360 (build in gamma adjustment to add contrast to games) and that also accepted 1080p over component. Switching to HDMI later showed no difference in image quality that I could see. (The component cables for that distance weren't cheap though)

Anyway 360 did 1080p just fine over component. It just wasn't an all round supported input standard at the time.

Online, DLC, HDDs, it's all nothing new if you consider Commodore Amiga / MSX as 'consoles'. Technically they are home computers, yet their main purpose was games.

Same for wireless controllers

Vectrex and Atari 5200 had analog control before the N64

Sony started with dual analog sticks in 1997

N64 started with rumble

I with the Wii mote was the first controller with build in speaker and mic, but can't find much on that.

Motion control goes way back, Sega Activator (full body control) and Power Glove.

VR goes back to the late 60s


I mean all these things we have now are all refinements of ideas and experiments from the 20th century. The 21st century mainly added ways to monetize gaming, paying for online, MTX, season passes, adds on the dashboard (dashboards in general), gamepass and other digital rental/subscription services.