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Soundwave said:

The bottom line is from what we know of 12SMs, 1536 CUDA cores, it can probably run challening ports at 1080p (DLSS from a lower native resolution like 720p maybe even slightly below). Talking games like Alan Wake II, A Plague's Tale, Cyberpunk 2077, Monster Hunter 6, Halo (lol), Call of Duty, may even hit 40-60 fps on games like FC Soccer and NBA2K next-gen. If it can do that, then that is for a hybrid machine that is more than plenty. Whatever you want to classify a system that does that, frankly at this point I don't give a shit. Call it a Super NES if that makes you feel warm and fuzzy inside. If it's running next-gen games, to me it belongs in that product category. 

Undocked you can probably cheat even more because on a smaller display (480p native DLSS to 720p or 900p), it's harder to see DLSS artifacting or frankly care all that much. I've tried this myself playing PC games in a windowed mode to simulate a smaller size screen, it becomes a lot harder to tell there's image distortion of like power cables in the background of a scene 50 feet away from the main character. Now if you don't like that, fine, no one is putting a gun to your head, frankly any kind of DLSS implimentation is better than none I find because you get free anti-aliasing basically at a minimum that creates better image quality than many of today's Switch games. 

Nintendo's internal games will probably be able to run 1440p or 4K even (DLSSed up from 1080p probably) at 60 fps.

This time around since there's unlikely to be a global pandemic right as the Switch 2 is hitting its mid-cycle, Nintendo might be more inclined to release an actual Switch 2 Pro as well, because they will probably want the same sales boost but without a pandemic they are going to have to create demand some how themselves, don't think an OLED model alone covers that. So that may also be a factor this time around that wasn't a factor last gen. 

Bitch, the switch 2 will be closer to ps5 than the switch was to ps4 and the resolution gap is much bigger. 1080p games on ps4 had to be ported down to 640-720p on switch. ps5 games are 1600p+ native before fsr. Switch 2 getting native 1080p, 960p at worst is a piece of cake. Only cpu related downgrades are needed.

Last edited by Blazerz - on 14 February 2024