Soundwave said:
We're hitting diminishing returns certainly, things look better but it's not as big of a deal. Secondly, we're hitting a budget wall too ... you can talk about better graphics all you want, but where do you think that comes from? It doesn't come for free. From a staff that needs to be bigger and bigger and needs to be paid money for longer hours. There's a reason CG movies cost hundreds of millions of dollars to produce, those levels of visuals don't come for free. With Spider-Man 2 I played it for like 15 minutes and then turned it off and haven't had any itch to return to it. Yeah it's a nice game, but it's just more of the same thing and I just don't have the desire to put another 20-30 hours into the same kind of experience over and over again unless the gameplay is really, really special. |
Did you buy the game expecting something different than what was shown in the trailers? $70 to play a game for 15 minutes, isn't the best ROI for you.