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the-pi-guy said:

konnichiwa said:

I hear the argument ' money' but we saw that argument before; 'if games come on PC day one they will make more money and we as gamers will get bigger better games'   =>  Result  Halo Infinite wasn't really flooding with content and felt like one of the weakest entries;  Forza motorsport wasn't that impressive either, and Gears got an extra game but it was an PC time exclusive so how did xbox gamers profit from it?

This is very cherry picked. 

Porting didn't hurt any of these games. I think porting has been very positive for Minecraft, Sea of Thieves. Porting has benefitted the Age of Empires community on Xbox. 

These other games for various other reasons had issues and didn't get the traction that older titles had. 

I don't fully understand what went wrong with Forza or Halo Infinite. I got the impression that some of Halo's management was spread too thin. Bonnie Ross was doing like 3 different jobs, and I can't imagine that was a good thing. 

You say porting has been positive for Minecraft....Sales sure but at the same time we have people complain in this thread that some updates like the 4K/Ray tracing did not come to Xbox series because of other platforms?

Sea of thieves was available day one for pc.....

Age of empires, those games did not really benefit xbox gamers considering they were released on PC first and then Xbox later.