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On top of that, they simply might not need them right now, games aren't made by simply chucking an infinite amount of bodies at the game, the required manpower increases/decreases throughout the course of development, different responsibilities are needed at different times, Everwild may simply not need dozens of regular skillset employees tossed onto it all of a sudden and doing so may instead hurt development.

The idea that games just need to have more bodies tossed at them no matter what stage of development they're in is an incorrect mindset to have. It's the same thinking of "hey if this studio just hired hundreds of employees all of a sudden, that'd speed up development, right?" Wrong! Lol.

This concern is quite frankly, way down there at the bottom of actual reasonable concerns, Lol.

Last edited by Ryuu96 - on 13 February 2024