Chrkeller said:
I'm surprised loading is considered minimal. The difference in loading on the ps4 (ssd) and ps5 is stark. But I agree ssd load speeds are not a deal breaker. My concern is the cost of UFS carts, I expect poor third party support to avoid costs. Like digital only or large parts of the game require downloads. I don't see third party taking the hit on cart costs. First party games don't concern me at all. Assets will be much smaller and will play/look stunning on a 2050. |
I mean even in SSD-heavy titles like RDR2 the difference between a SATA SSD and a top of the line NVME is a few seconds.
The load times between the PS4 and PS5 probably have more to do with the CPU than the difference in SSD speeds.
I wasn't thinking Nintendo will use UFS carts. They'll probably use something much slower and have 256 GB - 512 GB of UFS internal storage. The carts are just non-digital ways to transfer copies of the game faster than downloading, but not fast enough to play directly from for the most ambitious titles.