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EpicRandy said:
Ryuu96 said:

This is true and it create games that I have grown to dislike.

Live service game cultivate players engagement so much with endless progress but same repetitive content and features that, after enjoying those for a few hours, they feel more like a second job than anything I enjoy anymore. Their competitive nature force you to invest so much of your time to cultivate your skills, which your ability to still create an enjoyable experience out of it depends on, that they have become tedious.

Enjoying 1 such game is ok but even then that single game create a situation where it's near impossible for me to enjoy another one.

I enjoy much more to play dozens of Pentiment or Brothers a tale of two sons or hi-fi rush experience than being stuck in a single 'Apex Legends' for years.

Same here. I put well over 2000 hours into Destiny 2 alone from 2017-2021. I would play another game every so often, but I always had the feeling in the back of my mind going "I really should finish grinding xxxxxx so that I won't be behind when next season starts"

Which was ironically the same way I thought when playing WoW back in the day, but it was to be leveled up for the next expansion. 

The only live service game I've played in recent years is Halo Infinite, but even then, it would be periodical rather than grinding it out. And I've come to enjoy this approach a lot more. Live services are a young mans game