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Ryuu96 said:

Each individual dot on the graphic above represents one person laid off at some point in the last 13 months. In addition to PC Gamer's own reporting, Gamesindustry.biz, Wrapped.games, and the public Games Industry Layoffs tracker hosted on Obsidian Publishing were essential resources in compiling the big picture.

Our own estimated total for 2023's layoffs was 11,250 people (the Obsidian tracker posits at least 10,500), while in 2024 we had already reached nearly 6,000 layoffs (5,900 on the public list) by the end of January. More layoffs have been reported in the early days of February, including an unknown number at Visual Concepts Austin, which Take-Two acquired in 2021.

As many observers have pointed out, the industry is already halfway to 2023's total layoffs just one month into 2024. 2023 was higher than 2022's estimated 8,500 total layoffs, and the wider tech downturn that these games layoffs spun off from was already underway by the end of that year.

The impact of 16,000 games industry layoffs, in one chart | PC Gamer

This is so fucking depressing.

Profits first.
Replace lost workforce (devs/programmers) with A.I tools for remaining programmers.

Its the way of the world.
Its gonna get much much worse, and in alot of fields of work, not just codeing.