shikamaru317 said: Yeah, these AAA budget increases aren't sustainable for sure, the bubble is heading for a pop soon, I've even seen developers saying it. We've gone from the average AAA costing maybe $80m in combined marketing and development costs a decade ago, to the average AAA now costing probably $150m, and the upper end now over $300m, with Sony now having set aside $385m for the upcoming Spider-Man 3 according to the Insomniac leak. |
I've mostly seen developers say it Tbf...It sometimes feels like developers are begging the industry to listen that this shit ain't sustainable but managers aren't listening. I don't know how anyone can look at $300m budgets which are rapidly increasing as being sustainable in the long term, especially when AAAs take 5-6 years to create nowadays. You spend $200-$300m on a game, developing it over 6 years, with hundreds of employees, it flops, there goes that studio and hundreds of employees. It's madness.