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EspadaGrim said:
Ryuu96 said:

Where's this coming from? Lol. They still have freedom and "security" and they could have easily bombed exclusive to Xbox too? If a title bombs multiplatform, it's hardly going to be a success exclusive to one platform now is it? Lol. They could have "crunched the numbers" and determined these studios aren't bringing in enough cash at any point.

If anything, Pentiment, Grounded, etc. Will be better for them multiplatform, nobody is buying a console for those small titles, but they may buy them if they're already in the ecosystem and Game Pass still exists elsewhere. And I guarantee that most studios would be happy about being fully multiplatform, Lol. Studios are sold by a single owner, most developers want their games to be enjoyed by as many gamers as possible.

I never cared about the smaller titles going multiplatform you can go back to my history of posting to see my perspective on games like Sea of Thieves, Grounded and Hi-Fi going to other consoles, we were sold for years on how Gamepass is what allowed those small games to exist in the first place and how good it would be because it would allow them to be played by millions of subs, its not like Grounded, Pentiment or Hi-Fi are breaking the bank in terms of budget in the first place.

Those studios knew the what the deal was when they got purchased back in 2018 that they were bought for the sake helping Xbox compete and you compete by having exclusives that would make you stand out from the competition. Xbox are giving up just as those XGS studios are starting to bear fruit 6 years later, and only into your third Bethesda AAA exclusive.

If it's purely about extracting as much revenue as they can then say goodbye to any hope of those CoD support studios getting released from the CoD mines.

I know you didn't but if you don't care about smaller titles going multiplatform why do you suddenly think smaller titles are going to cease to exist by going multiplatform? Game Pass will still exist on the Xbox console, via PC as well. Plus these smaller titles are often very successful in their own right, I wouldn't call Sea of Thieves a smaller title Tbf but Grounded was a big success on its own right, largely via Steam.

The studios didn't sell to Xbox to help them compete with PlayStation, they sold because Xbox offered stable financial security. The studios are sold by their owners who are often like 1-2 people at most, the opinions of the developers is often irrelevant in this equation. But what we have heard is that when it comes down to it, the developers who make the games want their games everywhere. See the example of Josh Sawyer who straight up said he wants Pentiment on other platforms.

The developers often want their games enjoyed by as many people as possible, Game Pass comes into that equation, as does porting to other platforms, like I get why you're upset but I really don't think that the developers are on your side on this one, they almost certainly love that Xbox is allowing them to expand to other platforms, especially when they straight up do interviews saying they want their games everywhere, Lol.

And I don't think it's about revenue, I think it's about profit margins. Those COD support studios are unlikely to be removed even if Xbox made everything exclusive, Infinity Ward/Treyarch/Sledgehammer are core COD studios, Raven is the lead for Warzone, that only leaves Beenox, High Moon and Toys for Bob. Toys for Bob already make things other than COD. Probably High Moon will have to become a core studio in order to get COD on a 4 year development rotation.

But most Xbox studios aren't exclusively making A-titles, aside from Double Fine, Obsidian makes AAA alongside their A.

I don't know but I think you're panicking too much, a studio can be closed at any point, a studio can bomb even with Game Pass, no reason to believe Xbox is suddenly about to start throwing the hatchet down on every smaller studio if the studio itself is still profitable and while Microsoft wants to improve their profit margins they also want to be #1 in revenue and they won't get there by closing everything and focusing solely on COD...

Some of these games have been highly successful on Steam, which tells me that the games themselves are appealing.

Last edited by Ryuu96 - on 06 February 2024