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G2ThaUNiT said:

Arrowhead definitely seems to have nailed down the core gameplay loop of Helldivers 2 but there are some concerns about the lack of overall content at launch. Only a couple of enemy factions, every level is procedurally generated and has a same-y feel to it, and currently there's no roadmap for its live service ambitions. 

The game looks hella fun, but if the amount of content is on the light side and no announced future plans, player numbers will drop very quickly. With 6 days still remaining till launch, hopefully Arrowhead is able to announce what all will be available at launch and what future plans are that players can look forward to, to keep them there long term. 

Concerns for lack of content is fair, but from the previews, procedurally generated levels hasn't seemed to be a negative, and from what I understand of the gameplay/story, shouldn't really impact the gameplay loop. 

The roadmap is important for sure, but having a strong opening for this game is just as critical, if not more important, since this isn't a free to play game. I'd actually say being well received is more important than a post launch roadmap. Sony can still leverage this game through PlayStation Plus at the end of the day.