Qwark said:
This the industry itself needs pre-order and a good bunch of full priced releases to even survive. Especially now that pretty much every AAA game costs over 100 million dollars to make and another 50 million to market. Good luck making that back when a sold game only makes about 10 dollar of revenue and you have to substract royalties, shipping cost, taxes etc. |
Yes, why nickel and dime on the stuff you want to see more of. The race to the bottom sales are part responsible for the move to MTX and Season passes to pay for games. Yet that doesn't work for single player games. Nintendo not joining the sales bandwagon also makes me more confident to buy their cartridges since they don't lose value like games on other systems.