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Mnementh said:
DonFerrari said:

NBA and MLB are mandated to be on all platforms from the license holder. And how do you expect a Switch port to not be watered down? Only if they released a watered down version for everyone.

NBA and MLB weren't on WiiU, so clearly there are exception to *all* platforms.

And is Monster Hunter Rise watered down? Or Zelda? Or Xenoblade? Clearly you can do good games on Switch.

One thing I overlooked before: multiplatform games that do release on Switch usually do better there than XBox. Yet XBox gets all the third-party directly without asterisks. So it has nothing to do with publishers making fewer sales there.

MLB only started being multiplatform recently (even X1 and Series didn't have port of MLB), NBA I don't know if there was none, but I know that Fifa had one (and possibly the agreement with Fifa was that at least one entry needed to be done).

Sure there are exceptions, and that decision is from the license holder not EA/Sony, etc.

Compared to the technical aspects of games on Series and PS yes all of them are watered down.

Xbox gets port because it is easy to make the port from PC to Xbox.

burninmylight said:
DonFerrari said:

NBA and MLB are mandated to be on all platforms from the license holder. And how do you expect a Switch port to not be watered down? Only if they released a watered down version for everyone.

Then why weren't they on the 3DS and Wii U? Why didn't the NBA mandate that EA must put NBA Live '19 on the Switch?

Why don't you show your sources?

And yes, AAA Switch games are watered down compared to other modern consoles. Nice burn, you really got me there. The point was that those FIFA "Legacy Editions" weren't just simply the same game with lowered specs, they were versions of the game running on an old engine that just featured roster updates and minor changes. That's like if EA put out a version of Madden still running on whatever engine they were using in the PS360 days and just updated rosters and jerseys. That's less even less incentive to get the Switch version than normal.

3DS isn't a console and the license holders decide where they mandate it being put.

You want sources for what exactly?

Of course the Legacy Edition used the older engine. All Fifa (and other sports) entries for a long long time have been same base game with updated roster and a few touched up points either on graphic or gameplay, so why would they instead of picking the older engine that was already working would pick the new engine and butcher it up to the point of it running on Switch?

Unreal Engine 5 is released and several companies still use UE4, there were games launched in 2021 that still used UE3 for crying out loud. Bethesda is using basically the same engine for like 20 years.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."